with auto-complete, advanced code-navigation, and the InterUnit-UI SDK.
InterUnit-UI is a WIMP alternative that improves ergonomics and reduces cognitive-load.
It defines 2 constructs -- a minimal, functional "interface-unit" (InterUnit), and a customisable EngagementManager app that is composed of InterUnits.
Ergonomix is an app for developing InterUnits or EngagementManagers in C++, using the InterUnit-UI SDK.
It has a source-code editor this is similarly advanced as the editors in Xcode, VisualStudio and CLion.
Developers who have used these code-editors will find it easy to switch.
It includes code-navigation techniques specially designed for InterUnit-UI based design.
UI-development tools based on WIMP are all mature and widely used.
Each of the tools listed below targets a UI-design framework based on WIMP.

Ergonomix is far easier to design UIs with because it is based on InterUnit-UI
instead of WIMP.
There are only 2 simple SDK constructs and code-navigation is very simple.
An InterUnit can be initially created and then iteratively refined to target and improve usage ergonomics.
This can be done independent of other InterUnits or the hosting EngagementManager.
It provides access to an InterUnit marketplace,
where developers can buy or sell InterUnits,
much like an app store, but only for developers (not end-users).
Each InterUnit is written and optimised independently.
Once its usability has been verified, it can be re-used as a unit.
In WIMP, reuse uccurs at the interactive-screen-widget level.
Most commonly, a WIMP-based framework producer produces a library of such widgets
and developers reuse them. This not reuse at a user-function level but a UI-function level.
Ergonomix includes a few specially designed components both to help improve UI ergonomics
and simplify app-development, such as:
1) A hexagonal-lattice based screen-layout component,
enables screen-layout on a hexagonal and not cartesian lattice.
2) Data-representation and parsing components for a full-featured C++ parser.
These can be used as a basis to design InterUnits for editing any kind of data.
3) A component for representing a (2D or 3D) hex-grid and
utilities for manipulating hex-coordinates.
These are very useful in the design of InterUnits for CAD or scientific visualisation.
1) Ubuntu based desktops,
2) Linux on ARM based Android smartphones or laptops
3) Raspberry Pi based laptop like systems
Ergonomix will be a full-fledged IDE, similar to CLion.
It could be used to develop InterUnits, apps,
or a Linux front-end DesktopEnvironment and WindowManager.
Ergonomix will be only a CodeEditor to be used in conjunction with Xcode or VisualStudio (compile, link, debug).
We could make it a standalone IDE, later, using Clang and LLDB.
We are currently developing the code for Ergonomix.
We plan to announce a demo-date soon.
Khitchdee Design plans to license Ergonomix to individual developers or developer teams.